18/1/2016 Huge Update :D

This is a huge update, literaly. We 3D scaned an entire castle inside out! That is incredible! we're still pumped about it.

First an enormous thank you to Milos Lukac, who tremendously assisted us in using Reality Capture, and helped us fix our beginner's mistakes, and also helped with processing the data. A second thank you goes to Jeffrey Ian Wilson, who directed us in the right direction on how to scan the castle and how use photogrammetry in general.

You can read about it in details by checking out our post on Gamasutra

We are going to have a very busy week porting it to the Unreal Engine, can you say 1 Billion polygon :O!